Sunday, August 3, 2008

Technophobic vrs Thechnophilic

Technophobic

Is the fear or dislike of advanced technology or complex devices, especially computers the term is generally used in the sense of an irrational fear, but others defend that the fears are justified.
Today, technology plays a great role in all of our lives. Yet studies have shown that up to one half the population is "technophobic"--that is, in possession of negative opinions or anxiety when it comes to information technology like personal computers. The impact of gender is examined and the social and cognitive psychological factors underlying technophobia are reviewed and combined into an overall psychological model. Techniques for reducing technophobia are discussed, and the effect of technophobia on everyone from school children to teenagers is analyzed. Technophobia will be useful both for academic study of the area and for those devising IT policy in schools, business and government.

Thechnophilic


is, in its simplest definition, a strong enthusiasm for technology, especially newer technologies such as computers, the Internet, cell phones and home theater. It is used in sociology when examining the interaction of individuals with their society, especially contrasted with technophobia.

Sunday, June 8, 2008

Computer-related Easter eggs

Software-based
Easter eggs are messages, videos, graphics, sound effects, or an unusual change in program behavior that sometimes occur in a software program in response to some undocumented set of commands, mouse clicks, keystrokes or other stimuli intended as a joke or to display program credits. They are often located in the "About" box of a software. For example, two easter eggs exist in the "About" box of Adobe Photoshop 7: an alternative "Liquid Sky" splash screen and the ability to speed up credits to view funny quotations. An early use of the term Easter egg was to describe a message hidden in the object code of a program as a joke, intended to be found by persons disassembling or browsing the code.
Easter eggs found in some Unix operating systems caused them to respond to the command "make love" with "not war?" and "why" with "why not" (a reference to The Prisoner in Berkeley Unix 1977). The TOPS-10 operating system (for the DEC PDP-10 computer) had the "make love" hack before 1971; it included a short, thoughtful pause before the response. This same behavior occurred on the RSTS/E operating system where the command "make" was used to invoke the TECO editor, and TECO would also provide this response.
The largest Easter egg is purported to be in the Atari 400/800 version of Pitfall II: Lost Caverns, which contains an entire game that was more complex and challenging than the original Pitfall II. Many personal computers have much more elaborate eggs hidden in ROM, including lists of the developers' names, political exhortations, snatches of music, and (in one case) images of the entire development team. Easter eggs in the 1997 version of Microsoft Office include a hidden flight simulator[1][2] in Microsoft Excel and a pinball game[3] in Word. See main article Easter eggs in Microsoft products. The Palm operating system has elaborately hidden animations and other surprises. The Debian GNU/Linux package tool apt-get has an Easter egg involving an ASCII cow when variants on "apt-get moo" are typed into the shell.
An Easter Egg is found on all Microsoft Windows Operating Systems prior to XP. In the 3D Text screen saver, entering the text "volcano" will display the names of all the known volcanoes that exist in the world. Microsoft removed this Easter Egg in XP but added others. One which continues till Windows XP is to simultaneously hold the Alt, shift and the number 2 keys in the Solitaire game to produce a forced win.[4]
A number of early Microsoft programs had hidden animated stuffed animal characters which could be revealed by following a complicated sequence of inputs. An early version of Microsoft Excel contained a hidden Doom-like action game called "The Hall of Tortured Souls". Windows 3.1 has a hidden developer credits page, which can be accessed by following a sequence of right-clicking and entering code words which is passed around by word-of-mouth.

Monday, May 19, 2008

My contacts

http://www.interntional_plus_english.blogspot.com/
http://www.alemoya.blogspot.com/
http://www.asegura03.blogspot.com/
http://www.kleverblog-blogspot.com/
http://www.beatrizas.blogspot.com/
www.universidadlatina.blogspot.com

multiple inteligences


The theory of multiple intelligences was developed in 1983 by Dr. Howard Gardner, professor of education at Harvard University. It suggests that the traditional notion of intelligence, based on I.Q. testing, is far too limited. Instead, Dr. Gardner proposes eight different intelligences to account for a broader range of human potential in children and adults. These intelligences are:

Linguistic intelligence ("word smart"):
Logical-mathematical intelligence ("number/reasoning smart")
Spatial intelligence ("picture smart")
Bodily-Kinesthetic intelligence ("body smart")
Musical intelligence ("music smart")
Interpersonal intelligence ("people smart")
Intrapersonal intelligence ("self smart")
Naturalist intelligence ("nature smart")



Dr. Gardner says that our schools and culture focus most of their attention on linguistic and logical-mathematical intelligence. We esteem the highly articulate or logical people of our culture. However, Dr. Gardner says that we should also place equal attention on individuals who show gifts in the other intelligences: the artists, architects, musicians, naturalists, designers, dancers, therapists, entrepreneurs, and others who enrich the world in which we live. Unfortunately, many children who have these gifts don’t receive much reinforcement for them in school. Many of these kids, in fact, end up being labeled "learning disabled," "ADD (attention deficit disorder," or simply underachievers, when their unique ways of thinking and learning aren’t addressed by a heavily linguistic or logical-mathematical classroom. The theory of multiple intelligences proposes a major transformation in the way our schools are run. It suggests that teachers be trained to present their lessons in a wide variety of ways using music, cooperative learning, art activities, role play, multimedia, field trips, inner reflection, and much more (see Multiple Intelligences in the Classroom). The good news is that the theory of multiple intelligences has grabbed the attention of many educators around the country, and hundreds of schools are currently using its philosophy to redesign the way it educates children. The bad news is that there are thousands of schools still out there that teach in the same old dull way, through dry lectures, and boring worksheets and textbooks. The challenge is to get this information out to many more teachers, school administrators, and others who work with children, so that each child has the opportunity to learn in ways harmonious with their unique minds (see In Their Own Way).
The theory of multiple intelligences also has strong implications for adult learning and development. Many adults find themselves in jobs that do not make optimal use of their most highly developed intelligences (for example, the highly bodily-kinesthetic individual who is stuck in a linguistic or logical desk-job when he or she would be much happier in a job where they could move around, such as a recreational leader, a forest ranger, or physical therapist). The theory of multiple intelligences gives adults a whole new way to look at their lives, examining potentials that they left behind in their childhood (such as a love for art or drama) but now have the opportunity to develop through courses, hobbies, or other programs of self-development (see 7 Kinds of Smart).
How to Teach or Learn Anything 8 Different Ways
One of the most remarkable features of the theory of multiple intelligences is how it provides eight different potential pathways to learning. If a teacher is having difficulty reaching a student in the more traditional linguistic or logical ways of instruction, the theory of multiple intelligences suggests several other ways in which the material might be presented to facilitate effective learning. Whether you are a kindergarten teacher, a graduate school instructor, or an adult learner seeking better ways of pursuing self-study on any subject of interest, the same basic guidelines apply. Whatever you are teaching or learning, see how you might connect it with
words (linguistic intelligence)
numbers or logic (logical-mathematical intelligence)
pictures (spatial intelligence)
music (musical intelligence)
self-reflection (intrapersonal intelligence)
a physical experience (bodily-kinesthetic intelligence)
a social experience (interpersonal intelligence), and/or
an experience in the natural world. (naturalist intelligence)
For example, if you’re teaching or learning about the law of supply and demand in economics, you might read about it (linguistic), study mathematical formulas that express it (logical-mathematical), examine a graphic chart that illustrates the principle (spatial), observe the law in the natural world (naturalist) or in the human world of commerce (interpersonal); examine the law in terms of your own body [e.g. when you supply your body with lots of food, the hunger demand goes down; when there's very little supply, your stomach's demand for food goes way up and you get hungry] (bodily-kinesthetic and intrapersonal); and/or write a song (or find an existing song) that demonstrates the law (perhaps Dylan's "Too Much of Nothing?").
You don’t have to teach or learn something in all eight ways, just see what the possibilities are, and then decide which particular pathways interest you the most, or seem to be the most effective teaching or learning tools. The theory of multiple intelligences is so intriguing because it expands our horizon of available teaching/learning tools beyond the conventional linguistic and logical methods used in most schools (e.g. lecture, textbooks, writing assignments, formulas, etc.). To get started, put the topic of whatever you’re interested in teaching or learning about in the center of a blank sheet of paper, and draw eight straight lines or "spokes" radiating out from this topic. Label each line with a different intelligence. Then start brainstorming ideas for teaching or learning that topic and write down ideas next to each intelligence (this is a spatial-linguistic approach of brainstorming; you might want to do this in other ways as well, using a tape-recorder, having a group brainstorming session, etc.). Have fun!